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Research Reports

Interactive design and gamification of ebooks for mobile and contextual learning

Posted on 10 Aug 2015 with 0 comments
Electronic books Mobile learning Pedagogy

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Given the global spread of mobile platforms, such as iOS and Android, it is relevant to consider the potential of these devices in teaching and learning. This exploratory research was designed to evaluate the possibility of using common ebook formats to create gamebooks (gamified books) that are effective in teaching and learning. Note: Free registration is required for access.


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